Courage

Level 1 Talents

Avenge
Adjacent enemies provoke opportunity attacks from you whenever they make an attack that does not include you as a target.

Confidence
You gain a +2 bonus to all defenses as long as you are at maximum HP.

Level 2 Talents

Cover
Requires Avenge
Immediate Interrupt
Trigger: an adjacent bloodied ally is targeted by a melee or ranged attack
Effect: you switch places with the ally, and you become the target of the attack instead.

Reassure
Requires Confidence
Minor Action
MP Cost: 1
Close Burst 5; Targets: bloodied allies in the burst
Effect: the target gains 5 temporary HP.

Level 3 Talents

Resolve
You make saving throws at the beginning of your turn instead of at the end of it.

Rallying Cry
Requires Reassure
Minor Action
MP Cost: 2
Close Burst 5; Targets: bloodied allies in the burst
Effect: The target gains a +2 bonus to attack rolls until the end of your next turn.

Level 4 Talent

Lionheart
Requires Resolve
The first time in an encounter when you are dropped to 0 HP or less, you may make a saving throw. If you succeed, you heal HP equal to your bloodied value.

Courage

Final Fantasy d20 PeterLaCara