Herbalism

At the beginning of each day, a character with Chemistry or Herbalism has a number of Crafting Points (CP) equal to their max MP. These Crafting Points may be used to craft any combination of bombs or restorative items, as long as the character knows the recipe and has access to their crafting set. These items are spoiled if they are not used by the end of the day. Each talent teaches a new recipe.

Level 1 Talents

Potion
1 CP
A character may drink a potion or apply it to another creature for the following effect:
Minor Action
Melee 1 or Personal; Targets: one conscious creature
Effect: the target heals 10 HP.

Remedy
1 CP
A character may drink a remedy or apply it to another creature for the following effect:
Minor Action
Melee 1 or Personal; Targets: one creature
Effect: the target makes a saving throw against an effect a save can end.

Level 2 Talents

Ether
2 CP
A character may drink an ether or apply it to another creature for the following effect:
Minor Action
Melee 1 or Personal; Targets: one creature
Effect: the target recovers MP equal to their MAtk.

Phoenix Down
2 CP
A character may apply a phoenix down to another creature for the following effect:
Minor Action
Melee 1; Targets: one dying creature
Effect: the target heals to their bloodied value and resets their failed death save count to 0.

Level 3 Talents

Chocobo Feather
4 CP
A character may use a chocobo feather or apply it to another character for the following effect:
Minor Action
Melee 1 or Personal; Targets: one creature
Effect: the target gains an action point.

Hero Drink
4 CP
A character may drink a hero drink or apply it to another character for the following effect:
Minor Action
Melee 1 or Personal; Targets: one creature
Effect: the target gains a +2 bonus to PAtk or MAtk until the end of your next turn.

Level 4 Talent

Elixer
8 CP
A character may drink an elixer or apply it to another creature for the following effect:
Minor Action
Melee 1 or Personal; Targets: one creature
Effect: the target heals to their maximum HP and removes all negative effects on them.

Herbalism

Final Fantasy d20 PeterLaCara