Martial Arts

Level 1 Talents

Martial Fist
Your unarmed strikes deal 1d6 damage.

Winding Strike
An enemy hit by your opportunity attack stops moving, if a move provoked the attack. If the enemy still has actions remaining, it can use them to resume moving.

Level 2 Talents

Tiger Fist
Requires Martial Fist
Your unarmed strikes deal 1d6+1 damage.

Cross Counter
Requires Winding Strike
Enemies adjacent to you cannot take immediate actions or opportunity actions.

Level 3 Talents

Meteor Strike
Standard Action
Melee 1; Target: 1 enemy
Attack: PAtk vs. Fort
Hit: PAtk damage and the target is knocked prone.

Dragon Fist
Requires Tiger Fist
Your unarmed strikes deal 1d6+2 damage.

Level 4 Talent

God Hand
Requires Dragon Fist
When you score a critical hit with an unarmed strike, the target is stunned until the end of your next turn.

Martial Arts

Final Fantasy d20 PeterLaCara