Mobility

Level 1 Talents

Anticipation
You gain a +4 bonus to initiative.

Dodgy
You gain a +2 bonus to all defenses against opportunity attacks.

Level 2 Talents

Wall Run
You may run up vertical surfaces, treating them as difficult terrain. If you do not end your turn on a horizontal surface, you fall.

Tumble
Requires Dodgy
You may shift 2 squares as a move action instead of 1.

Level 3 Talents

Light Step
Requires Wall Run
You ignore difficult terrain. This includes vertical surfaces using Wall Run. You still take damage from damaging terrain.

Sprint
You gain a +1 bonus to speed.

Level 4 Talent

Evade
As an immediate interrupt, when you are targeted by an attack, you may shift 1 square. If this puts you out of range of the attack, it automatically misses.

Mobility

Final Fantasy d20 PeterLaCara