Theft

Level 1 Talents

Mug
When you hit an enemy with a basic strike, you may also steal a small item such as a coin purse, grenade, potion, or key from the target.

Lady Luck
You begin each encounter with an extra action point.

Level 2 Talents

Steal MP
Standard Action
Melee 1
Attack: PAtk vs. Will
Hit: The target loses MP equal to your PAtk. You may gift this MP to any ally within 5 squares as a minor action. If you do not, it dissipates at the end of your turn.

Steal Accessory
Requires Mug
Standard Action
Melee 1
Attack: PAtk vs. Ref
Hit: PAtk damage and if the target is wearing a magical accessory, you steal it. You may equip it as a minor action.

Level 3 Talents

Steal Heart
Requires Steal MP
Standard Action
Range 5
Attack: PAtk vs. Will
Hit: the target is dominated until the end of your next turn.

Steal Weapon
Requires Steal Accessory
Standard Action
Melee 1
Attack: PAtk vs. 10+target’s PAtk
Hit: You disarm the target. You may either drop your weapons and wield the new weapon immediately, or drop the weapon in any adjacent square.

Level 4 Talent

Steal Essence
Requires Steal Heart
Standard Action
Melee 1
Attack: PAtk vs. Will
Hit: The target loses access to one ability with an MP cost until the end of your next turn. You may use that ability until the end of your next turn, paying all costs as normal.

Theft

Final Fantasy d20 PeterLaCara